Cover the whole vault
Threats arrive from several directions. A defense that only watches one lane will eventually be walked straight through from behind.
CURSED VAULT · WAVES TOWER DEFENSE
A vault full of cursed gold, and something in the dark that wants all of it. Hold the treasure through every wave and resist the urge to open it early.
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GAME OVERVIEW
Cursed Treasure is a wave defense built around a single greedy rule: the treasure is the objective, and the map is the vault around it. Waves of cursed creatures move toward the hoard from every direction, and everything you build exists to keep them away from it.
Because the pressure comes from several lanes at once, coverage around the centre matters more than a single strong position. Defenses that look impressive in one direction can still leave the hoard exposed from another.
The temptation mechanic is the heart of the game. Opening the treasure early pays out immediately and ends the run, so the real skill is knowing when the wave in front of you is genuinely under control.
HOW TO PLAY
Threats arrive from several directions. A defense that only watches one lane will eventually be walked straight through from behind.
Put cheap fast units on the outer ring and your heavier damage behind them. The outer layer buys time for the inner layer to finish its work.
The payout for opening the hoard ends the run. Hold it until the end and let the waves break against your defenses instead.
The payout for opening the hoard ends the run. Hold it until the end and let the waves break against your defenses instead.
FAQ
No. Opening it ends the run immediately. Wait until the waves are genuinely handled.
You can rebuild, but you pay again and you lose the upgrade progress on that tile. Position matters more than count.
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